Best Coding language for Games 2022
Best Coding language for Games Development 2022 |
which i'm going to talk about top 5 programming languages to develop games so without any delay let's take a look at today's agenda we'll start this session by understanding what is game development following that we shall say few of the popular programming languages to develop games then i shall answer the most commonly asked questions can i develop games on my own before we begin consider subscribing to our channel and hit the bell icon to stay updated on trending technologies also if you're looking for online training certification in python check out the link given in the description box.
what is game development game development is basically an art here it involves generation and creation of concepts or you can also say a story line followed by development and testing of a user interface gaming industry is a bit different from others here developers not only have to focus on developing user friend interface but at the same time it is important to think about gaming mechanics reward points player engagement and level design so what i'm trying to say here is what's the use if a game has an amazing user interface but a poor story line this should obviously fail to capture users attention right so it is very important to combine art and programming part of the game speaking about a programming language according to wikipedia there are over 700 programming languages out there but only handful of them can be used to develop game moving ahead let us now discuss few of the popular programming languages to develop game the first and most obvious one is c plus this is because it's fast and it compilers and optimizes are solid apart from that you also get a lot of control over memory management as c plus plus is a very old language it has a well-written documentation and extensive libraries which come in handy for designing and powering complex graphics next most popular language is c sharp this language was initially developed in year 2000 the main advantage of this language is that it makes use of xna framework this framework provides set of tools and runtime environment to develop games for xbox.
Microsoft platforms c-sharp is also used for developing games using unity game engine in the domain of game development lua is also widely used as a scripting language by programmers in 2003 a poll conducted by gamedev.net showed lua to be the most popular scripting language for game programming the reason for this is because of its fast execution and short learning curve now you might be wondering right is lower faster than c plus plus well lua is fast but in its own way what i'm trying to say here is textual files in lua is not directly interpreted instead it is compiled into a byte code which then runs on a lower virtual machine the compilation process is typically invisible to the user and is performed during runtime but it can also be done offline in order to increase loading performance or to reduce memory footprint game programmers also use java because it supports multi-threading and sockets so what happens with this is with multi-threading system memory and cpu compute is used in an efficient way on top of this we all know java runs on a virtual machine thus the application develop will be easier to distribute the next best choice you see is python like c plus and java python also offers object-oriented approach but with simple syntax and execution you see unlike previous mentioned programming language python is very slow right thus a complex game is never developed solely using python only a certain api or framework of python will be used the major strength of python in game development is rapid prototyping.
What i am trying to say here is with just a single command we can create our gaming package for example if you want to develop a game for android all you need to do is use builder api so here there is a command called as buildozer.init which when run create an apk file now that we have discussed list of programming languages i'm sure you might be wondering can it develop my own game well the answer for this is simply yes if you're a beginner to the game development python is the best programming language to start off you see python provides various types of frameworks to develop games for example pyqt5 by game kv etc and the most popular framework to develop game using python is pygame let me now move to my code editor and show you how we can develop a simple flappy bird game using python alright so as you can see here we have come to our code editor and there are a couple of lines of code before i explain you this code right so let us understand what we want to achieve over here you see first and foremost thing that we want to do over here is to create an application window so over here in pi game if you want to initialize your application window first off you have to initialize the pi game package okay and once you're done with that you're supposed to create a window which is actually a root window.
We can have only one root window here and over here we are supposed to provide this the size and the shape of our application window okay let's see where we have implemented that so as you can see here right so first off we have initialized our pi game package and then we have created our root window and we have set our display or our application window size to be 288 cross 512 pixels so now people usually think game development we are trying to use some kind of graphics or something but in general what's trying to happen over here is we have images and we're trying to manipulate the position of those images okay so what i'm trying to say here is like consider that you have a window over here all right and you have an image over here okay let's take an example of this image to be a tree now i want this tree to move to this position here now if i directly change the position right it will look like you know i have manipulated the size i don't want that i want it to look like as if you know it has traversed all the way over here so in order to do that what i'll do is i'll just manipulate the position or the coordinates of our x and y of this image and the steps would be small and when they are repeated.
When the same step is like you know small steps of increment has been done over a couple of times at a appropriate speed it will look like as if the tree has been moving towards this point x over here okay so before we can get into this game logic right we have to import all our resources so what do you mean by resources over here well resources are nothing but the images that get down here just make sure you keep this in mind whenever you have these resources right you have kept them all within the same application folder so coming back to our main discussion what we will be doing in our application here so first off we'll initialize our application window and give the size 288 comma 512 and then we obviously have to have a background image right so we'll load our image now this loading our image is different from adding an image to the widget so how this works is first of all image here you have an image in folder like for example you have image over here in a resources folder so you will add this to this game engine okay so now you have basically loaded this image so this image format would be something like jpg or whatever it is we can use this dot convert which would automatically convert your image to the format that it desires but now it still has not added this image to our application window so what we'll do is we'll just use a blit function okay to add any image to this application window so let's now see how we are implementing this part so first
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